UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GenericWindow.h File Reference
#include "CoreTypes.h"
#include "Math/MathFwd.h"
#include "Templates/SharedPointer.h"

Go to the source code of this file.

Classes

struct  FWindowDrawAttentionParameters
 
class  FGenericWindow
 

Namespaces

namespace  EWindowMode
 

Enumerations

enum  EWindowMode::Type : int {
  EWindowMode::Fullscreen , EWindowMode::WindowedFullscreen , EWindowMode::Windowed , EWindowMode::NumWindowModes ,
  EWindowMode::Fullscreen , EWindowMode::WindowedFullscreen , EWindowMode::Windowed
}
 
enum class  EWindowDrawAttentionRequestType { UntilActivated , Stop }
 

Functions

Type EWindowMode::ConvertIntToWindowMode (int32 InWindowMode)
 
const TCHARLexToString (EWindowMode::Type WindowMode)
 

Enumeration Type Documentation

◆ EWindowDrawAttentionRequestType

Enumerator
UntilActivated 

Indicates that the attention-drawing behavior continues until the application or window is activated.

Stop 

Indicates that the attention-drawing behavior, if any, should stop.

Function Documentation

◆ LexToString()

const TCHAR * LexToString ( EWindowMode::Type  WindowMode)
inline