UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollectionActor.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7#include "CoreMinimal.h"
10
11#include "GeometryCollectionActor.generated.h"
12
13
16struct FHitResult;
17
18UCLASS(MinimalAPI)
20{
22
23public:
24#if WITH_EDITOR
26#endif
27
28 /* GeometryCollectionComponent */
29 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Destruction, meta = (ExposeFunctionCategories = "Components|GeometryCollection", AllowPrivateAccess = "true"))
30 TObjectPtr<UGeometryCollectionComponent> GeometryCollectionComponent;
31 UGeometryCollectionComponent* GetGeometryCollectionComponent() const { return GeometryCollectionComponent; }
32
34 UPROPERTY()
35 TObjectPtr<UGeometryCollectionDebugDrawComponent> GeometryCollectionDebugDrawComponent_DEPRECATED;
37
38 UFUNCTION(BlueprintCallable, Category = "Physics")
39 GEOMETRYCOLLECTIONENGINE_API bool RaycastSingle(FVector Start, FVector End, FHitResult& OutHit) const;
40
41};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define PRAGMA_ENABLE_DEPRECATION_WARNINGS
Definition GenericPlatformCompilerPreSetup.h:12
#define PRAGMA_DISABLE_DEPRECATION_WARNINGS
Definition GenericPlatformCompilerPreSetup.h:8
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition GeometryCollectionActor.h:20
Definition Array.h:670
Definition GeometryCollectionComponent.h:578
Definition HitResult.h:21
Definition ObjectPtr.h:488