UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollectionSection.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4#include "Containers/Set.h"
5
6class HHitProxy;
8
#define NULL
Definition oodle2base.h:134
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Archive.h:1208
Definition HitProxies.h:135
Definition Array.h:670
Definition GeometryCollectionSection.h:13
int32 MaxVertexIndex
Definition GeometryCollectionSection.h:46
static const int InvalidIndex
Definition GeometryCollectionSection.h:50
int32 FirstIndex
Definition GeometryCollectionSection.h:43
friend FArchive & operator<<(FArchive &Ar, FGeometryCollectionSection &Section)
Definition GeometryCollectionSection.h:25
static CHAOS_API TArray< FGeometryCollectionSection > BuildMeshSections(const FManagedArrayCollection &InCollection, const TArray< FIntVector > &InputIndices, const TArray< int32 > &BaseMeshOriginalIndicesIndex, TArray< FIntVector > &RetIndices)
Definition GeometryCollectionSection.cpp:9
bool Serialize(FArchive &Ar)
Definition GeometryCollectionSection.h:30
int32 NumTriangles
Definition GeometryCollectionSection.h:44
FGeometryCollectionSection()
Definition GeometryCollectionSection.h:15
int32 MinVertexIndex
Definition GeometryCollectionSection.h:45
HHitProxy * HitProxy
Definition GeometryCollectionSection.h:48
int32 MaterialID
Definition GeometryCollectionSection.h:40
Definition ManagedArrayCollection.h:56