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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <cmath>#include <limits>#include "Spline.h"#include "InterpolationPolicies.h"#include "SplineMath.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::Geometry |
| namespace | UE::Geometry::Spline |
Typedefs | |
| using | UE::Geometry::Spline::FBSpline2f = TBSpline< FVector2f, 2 > |
| using | UE::Geometry::Spline::FBSpline3f = TBSpline< FVector3f, 3 > |
| using | UE::Geometry::Spline::FBSpline2d = TBSpline< FVector2d, 2 > |
| using | UE::Geometry::Spline::FBSpline3d = TBSpline< FVector3d, 3 > |
| using | UE::Geometry::Spline::FQuadraticBSpline2f = TBSpline< FVector2f, 2 > |
| using | UE::Geometry::Spline::FCubicBSpline3f = TBSpline< FVector3f, 3 > |
| using | UE::Geometry::Spline::FQuarticBSpline3f = TBSpline< FVector3f, 4 > |
| using | UE::Geometry::Spline::FQuinticBSpline2d = TBSpline< FVector2d, 5 > |
Functions | |
| struct | UE::Geometry::Spline::UE_EXPERIMENTAL (5.7, "New spline APIs are experimental.") FKnot |
| template<typename VALUETYPE , int32 DEGREE> | |
| class | UE::Geometry::Spline::UE_EXPERIMENTAL (5.7, "New spline APIs are experimental.") TBSpline |