UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GlobalNotification.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "SlateFwd.h"
7
12{
13public:
15 : EnableDelayInSeconds(InEnableDelayInSeconds)
16 , NextEnableTimeInSeconds(0)
17 {
18 }
19
21 {
22 }
23
25 SLATE_API void TickNotification(float DeltaTime);
26
27protected:
32 virtual bool ShouldShowNotification(const bool bIsNotificationAlreadyActive) const = 0;
33
36
37private:
39 SLATE_API TSharedPtr<SNotificationItem> BeginNotification();
40
42 SLATE_API void EndNotification();
43
45 double EnableDelayInSeconds;
46
48 double NextEnableTimeInSeconds;
49
51 TWeakPtr<SNotificationItem> NotificationPtr;
52};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition GlobalNotification.h:12
FGlobalNotification(const double InEnableDelayInSeconds=1.0)
Definition GlobalNotification.h:14
virtual void SetNotificationText(const TSharedPtr< SNotificationItem > &InNotificationItem) const =0
virtual bool ShouldShowNotification(const bool bIsNotificationAlreadyActive) const =0
SLATE_API void TickNotification(float DeltaTime)
Definition GlobalNotification.cpp:51
virtual ~FGlobalNotification()
Definition GlobalNotification.h:20
Definition SharedPointer.h:692
Definition SharedPointer.h:1295