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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GlobalNotification.h>
Public Member Functions | |
| FGlobalNotification (const double InEnableDelayInSeconds=1.0) | |
| virtual | ~FGlobalNotification () |
| SLATE_API void | TickNotification (float DeltaTime) |
Protected Member Functions | |
| virtual bool | ShouldShowNotification (const bool bIsNotificationAlreadyActive) const =0 |
| virtual void | SetNotificationText (const TSharedPtr< SNotificationItem > &InNotificationItem) const =0 |
Class used to provide simple global notifications
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inline |
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inlinevirtual |
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protectedpure virtual |
Called to update the text on the given notification
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protectedpure virtual |
Used to work out whether the notification should currently be visible (causes BeginNotification, EndNotification, and SetNotificationText to be called at appropriate points)
Called to Tick this notification and update its state