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| template CHAOS_API void | Chaos::ComputeWeakConstraintsColoring< Chaos::FRealSingle > (const TArray< TArray< int32 > > &Indices, const TArray< TArray< int32 > > &SecondIndices, const Chaos::TDynamicParticles< Chaos::FRealSingle, 3 > &InParticles, TArray< TArray< int32 > > &ConstraintsPerColor) |
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| template CHAOS_API void | Chaos::ComputeWeakConstraintsColoring< Chaos::FRealDouble > (const TArray< TArray< int32 > > &Indices, const TArray< TArray< int32 > > &SecondIndices, const Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > &InParticles, TArray< TArray< int32 > > &ConstraintsPerColor) |
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| template CHAOS_API TArray< TArray< int32 > > | Chaos::ComputeNodalColoring< Chaos::FRealSingle > (const TArray< TVec4< int32 > > &Graph, const Chaos::TDynamicParticles< Chaos::FRealSingle, 3 > &InParticles, const int32 GraphParticlesStart, const int32 GraphParticlesEnd, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &IncidentElementsLocalIndex) |
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| template CHAOS_API TArray< TArray< int32 > > | Chaos::ComputeNodalColoring< Chaos::FRealDouble > (const TArray< TVec4< int32 > > &Graph, const Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > &InParticles, const int32 GraphParticlesStart, const int32 GraphParticlesEnd, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &IncidentElementsLocalIndex) |
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| template CHAOS_API TArray< TArray< int32 > > | Chaos::ComputeNodalColoring< Chaos::FRealSingle > (const TArray< TArray< int32 > > &Graph, const Chaos::TDynamicParticles< Chaos::FRealSingle, 3 > &InParticles, const int32 GraphParticlesStart, const int32 GraphParticlesEnd, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &IncidentElementsLocalIndex, const TPBDActiveView< Chaos::Softs::FSolverParticles > *InParticleActiveView, TArray< int32 > *ParticleColorsOut) |
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| template CHAOS_API TArray< TArray< int32 > > | Chaos::ComputeNodalColoring< Chaos::FRealDouble > (const TArray< TArray< int32 > > &Graph, const Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > &InParticles, const int32 GraphParticlesStart, const int32 GraphParticlesEnd, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &IncidentElementsLocalIndex, const TPBDActiveView< Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > > *InParticleActiveView, TArray< int32 > *ParticleColorsOut) |
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| template CHAOS_API void | Chaos::ComputeExtraNodalColoring< Chaos::FRealSingle > (const TArray< TArray< int32 > > &Graph, const TArray< TArray< int32 > > &ExtraGraph, const Chaos::TDynamicParticles< Chaos::FRealSingle, 3 > &InParticles, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &ExtraIncidentElements, TArray< int32 > &ParticleColors, TArray< TArray< int32 > > &ParticlesPerColor) |
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| template CHAOS_API void | Chaos::ComputeExtraNodalColoring< Chaos::FRealDouble > (const TArray< TArray< int32 > > &Graph, const TArray< TArray< int32 > > &ExtraGraph, const Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > &InParticles, const TArray< TArray< int32 > > &IncidentElements, const TArray< TArray< int32 > > &ExtraIncidentElements, TArray< int32 > &ParticleColors, TArray< TArray< int32 > > &ParticlesPerColor) |
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| template CHAOS_API void | Chaos::ComputeExtraNodalColoring< Chaos::FRealSingle > (const TArray< TArray< int32 > > &StaticGraph, const TArray< TArray< int32 > > &DynamicGraph, const TArray< TArray< int32 > > &ExtraGraph, const Chaos::TDynamicParticles< Chaos::FRealSingle, 3 > &InParticles, const TArray< TArray< int32 > > &StaticIncidentElements, const TArray< TArray< int32 > > &DynamicIncidentElements, const TArray< TArray< int32 > > &ExtraIncidentElements, TArray< int32 > &ParticleColors, TArray< TArray< int32 > > &ParticlesPerColor) |
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| template CHAOS_API void | Chaos::ComputeExtraNodalColoring< Chaos::FRealDouble > (const TArray< TArray< int32 > > &StaticGraph, const TArray< TArray< int32 > > &DynamicGraph, const TArray< TArray< int32 > > &ExtraGraph, const Chaos::TDynamicParticles< Chaos::FRealDouble, 3 > &InParticles, const TArray< TArray< int32 > > &StaticIncidentElements, const TArray< TArray< int32 > > &DynamicIncidentElements, const TArray< TArray< int32 > > &ExtraIncidentElements, TArray< int32 > &ParticleColors, TArray< TArray< int32 > > &ParticlesPerColor) |
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