8#include "HLODDestruction.generated.h"
20 : HLODDestructionComponent()
27 return HLODDestructionComponent !=
nullptr && ActorIndex !=
INDEX_NONE;
38UINTERFACE(NotBlueprintable, meta=(DisplayName="Destructible in
HLOD Interface"), MinimalAPI)
50 UFUNCTION(BlueprintNativeEvent, meta=(BlueprintInternalUseOnly =
"true"))
53 UFUNCTION(BlueprintNativeEvent, meta=(BlueprintInternalUseOnly = "
true"))
64 UFUNCTION(BlueprintCallable, Category =
"HLOD Destruction")
67 UFUNCTION(BlueprintCallable, Category=
"HLOD Destruction")
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UINTERFACE(...)
Definition ObjectMacros.h:780
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition HLODDestruction.h:46
ENGINE_API void SetHLODDestructionTag(const FWorldPartitionHLODDestructionTag &InDestructionTag)
ENGINE_API FWorldPartitionHLODDestructionTag GetHLODDestructionTag() const
Definition ScriptInterface.h:139
Definition BlueprintFunctionLibrary.h:16
Definition Interface.h:19
Definition DestructibleHLODComponent.h:280
Definition HLODDestruction.h:40
Definition HLODDestruction.h:60
Definition HLODDestruction.h:16
bool IsValid() const
Definition HLODDestruction.h:25
Definition ObjectPtr.h:488