UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HUDHitBox.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
16{
17public:
24
31
37 ENGINE_API void Draw( class FCanvas* InCanvas, const FLinearColor& InColor ) const;
38
40 const FName& GetName() const { return Name;};
41
43 const bool ConsumesInput() const { return bConsumesInput; };
44
46 const int32 GetPriority() const { return Priority; };
47
48private:
50 FVector2D Coords;
51
53 FVector2D Size;
54
56 FName Name;
57
59 bool bConsumesInput;
60
62 int32 Priority;
63};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition CanvasTypes.h:211
Definition HUDHitBox.h:16
const int32 GetPriority() const
Definition HUDHitBox.h:46
ENGINE_API bool Contains(FVector2D InCoords) const
Definition HUDHitBox.cpp:17
ENGINE_API void Draw(class FCanvas *InCanvas, const FLinearColor &InColor) const
Definition HUDHitBox.cpp:30
const FName & GetName() const
Definition HUDHitBox.h:40
const bool ConsumesInput() const
Definition HUDHitBox.h:43
Definition NameTypes.h:617
Definition Color.h:48