UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameFramework Directory Reference
Files
Actor.h
ActorPrimitiveColorHandler.h
AsyncActionHandleSaveGame.h
CameraBlockingVolume.h
Character.h
CharacterMovementComponent.h
CharacterMovementReplication.h
CheatManager.h
CheatManagerDefines.h
Controller.h
DamageType.h
DebugTextInfo.h
DefaultPawn.h
DefaultPhysicsVolume.h
EngineMessage.h
FloatingPawnMovement.h
ForceFeedbackAttenuation.h
ForceFeedbackEffect.h
ForceFeedbackParameters.h
GameMode.h
GameModeBase.h
GameNetworkManager.h
GameSession.h
GameState.h
GameStateBase.h
GameUserSettings.h
HUD.h
HUDHitBox.h
Info.h
InputDeviceLibrary.h
InputDeviceProperties.h
InputDevicePropertyHandle.h
InputDeviceSubsystem.h
InputSettings.h
KillZVolume.h
LightWeightInstanceBlueprintFunctionLibrary.h
LightWeightInstanceManager.h
LightWeightInstanceStaticMeshManager.h
LightWeightInstanceSubsystem.h
LocalMessage.h
MovementComponent.h
NavMovementComponent.h
NavMovementInterface.h
OnlineReplStructs.h
OnlineSession.h
PainCausingVolume.h
Pawn.h
PawnMovementComponent.h
PhysicsVolume.h
PlayerController.h
PlayerInput.h
PlayerMuteList.h
PlayerStart.h
PlayerState.h
ProjectileMovementComponent.h
RootMotionSource.h
RotatingMovementComponent.h
SaveGame.h
SimpleReticle.h
SpectatorPawn.h
SpectatorPawnMovement.h
SpringArmComponent.h
TouchInterface.h
UpdateLevelVisibilityLevelInfo.h
Volume.h
WorldSettings.h
Engine
Source
Runtime
Engine
Classes
GameFramework
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