UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
KillZVolume.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
GameFramework/PhysicsVolume.h
"
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#include "KillZVolume.generated.h"
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UCLASS
(MinimalAPI)
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class
AKillZVolume
:
public
APhysicsVolume
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{
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GENERATED_UCLASS_BODY
()
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//Begin PhysicsVolume Interface
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ENGINE_API
virtual
void
ActorEnteredVolume(
class
AActor
*
Other
)
override
;
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//End PhysicsVolume Interface
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};
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EARSessionStatus::Other
@ Other
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
PhysicsVolume.h
AActor
Definition
Actor.h:257
AKillZVolume
Definition
KillZVolume.h:18
APhysicsVolume
Definition
PhysicsVolume.h:17
Engine
Source
Runtime
Engine
Classes
GameFramework
KillZVolume.h
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1.9.8