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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicsVolume.h>
Inheritance diagram for APhysicsVolume:Public Member Functions | |
| virtual ENGINE_API float | GetGravityZ () const |
| virtual ENGINE_API void | ActorEnteredVolume (class AActor *Other) |
| virtual ENGINE_API void | ActorLeavingVolume (class AActor *Other) |
| virtual ENGINE_API bool | IsOverlapInVolume (const class USceneComponent &TestComponent) const |
PhysicsVolume: A bounding volume which affects actor physics. Each AActor is affected at any time by one PhysicsVolume.
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virtual |
@Returns the Z component of the current world gravity.
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virtual |
Given a known overlap with the given component, validate that it meets the rules imposed by bPhysicsOnContact.