![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Templates/SubclassOf.h"#include "Engine/EngineTypes.h"#include "GameFramework/Actor.h"#include "GameFramework/Info.h"#include "GameFramework/GameModeBase.h"#include "Stats/Stats.h"#include "GameStateBase.generated.h"Go to the source code of this file.
Classes | |
| class | AGameStateBase |
Functions | |
| ENGINE_API | DECLARE_LOG_CATEGORY_EXTERN (LogGameState, Log, All) |
| DECLARE_CYCLE_STAT_EXTERN (TEXT("GetPlayerStateFromUniqueId"), STAT_GetPlayerStateFromUniqueId, STATGROUP_Game, ENGINE_API) | |
| DECLARE_CYCLE_STAT_EXTERN | ( | TEXT("GetPlayerStateFromUniqueId") | , |
| STAT_GetPlayerStateFromUniqueId | , | ||
| STATGROUP_Game | , | ||
| ENGINE_API | |||
| ) |
| ENGINE_API DECLARE_LOG_CATEGORY_EXTERN | ( | LogGameState | , |
| Log | , | ||
| All | |||
| ) |