79 UFUNCTION(BlueprintPure, Category =
"Cheat Manager")
82 UFUNCTION(BlueprintNativeEvent, meta=(DisplayName =
"Added To Cheat Manager", Keywords=
"Begin Play"))
111 UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=
"Debug Camera")
116 uint32 bDebugCapsuleSweep:1;
119 uint32 bDebugCapsuleTraceComplex:1;
122 uint32 bToggleAILogging : 1;
125 static ENGINE_API bool bDebugCapsuleSweepPawn;
128 static inline bool IsDebugCapsuleSweepPawnEnabled() {
return bDebugCapsuleSweepPawn; }
131 float DebugTraceDistance;
134 float DebugCapsuleHalfHeight;
137 float DebugCapsuleRadius;
140 float DebugTraceDrawNormalLength;
152 int32 CurrentTraceIndex;
155 int32 CurrentTracePawnIndex;
159 ENGINE_API virtual void FreezeFrame(
float Delay);
203 ENGINE_API virtual void DestroyAllPawnsExceptTarget();
211 ENGINE_API virtual void Summon(
const FString& ClassName);
223 ENGINE_API virtual void ViewPlayer(
const FString&
S);
250 ENGINE_API virtual bool IsDebugCameraActive()
const;
257 ENGINE_API virtual void ServerToggleAILogging();
265 ENGINE_API virtual void DebugCapsuleSweepSize(
float HalfHeight,
float Radius);
277 ENGINE_API virtual void DebugCapsuleSweepCapture();
281 ENGINE_API virtual void DebugCapsuleSweepPawn();
285 ENGINE_API virtual void DebugCapsuleSweepClear();
289 ENGINE_API virtual void TestCollisionDistance();
293 ENGINE_API virtual void DumpOnlineSessionState();
305 ENGINE_API virtual void DumpVoiceMutingState();
312 ENGINE_API virtual void BugItGo(
float X,
float Y,
float Z,
float Pitch,
float Yaw,
float Roll);
347 ENGINE_API virtual void SetMouseSensitivityToDefault();
355 ENGINE_API void CheatScript(FString ScriptName);
361 ENGINE_API void DestroyServerStatReplicator();
364 ENGINE_API void ToggleServerStatReplicatorClientOverwrite();
367 ENGINE_API void ToggleServerStatReplicatorUpdateStatNet();
385#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
400 bool bInsideOfObject );
405 ENGINE_API virtual void SetLevelStreamingStatus(
FName PackageName,
bool bShouldBeLoaded,
bool bShouldBeVisible);
410 UFUNCTION(BlueprintImplementableEvent, meta=(DisplayName =
"Init Cheat Manager", Keywords=
"Begin Play"))
421 UFUNCTION(BlueprintImplementableEvent, meta=(DisplayName =
"Shutdown",
keywords=
"endplay"))
428 ENGINE_API virtual void BeginDestroy()
override;
454 template<
class T = UInterface>
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127