UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimNode_SplineIK.h File Reference
#include "BoneControllers/AnimNode_SkeletalControlBase.h"
#include "Components/SplineComponent.h"
#include "AlphaBlend.h"
#include "AnimNode_SplineIK.generated.h"

Go to the source code of this file.

Classes

struct  FSplineIKCachedBoneData
 
struct  FAnimNode_SplineIK
 

Enumerations

enum class  ESplineBoneAxis : uint8 { None = 0 UMETA(Hidden) , X = 1 , Y = 2 , Z = 3 }
 

Enumeration Type Documentation

◆ ESplineBoneAxis

enum class ESplineBoneAxis : uint8
strong

The different axes we can align our bones to. Note that the values are set to match up with EAxis (but without 'None')

Enumerator
None