UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSplineIKCachedBoneData Struct Reference

#include <AnimNode_SplineIK.h>

Public Member Functions

 FSplineIKCachedBoneData ()
 
 FSplineIKCachedBoneData (const FName &InBoneName, int32 InRefSkeletonIndex)
 

Public Attributes

FBoneReference Bone
 
int32 RefSkeletonIndex
 

Detailed Description

Data cached per bone in the chain

Constructor & Destructor Documentation

◆ FSplineIKCachedBoneData() [1/2]

FSplineIKCachedBoneData::FSplineIKCachedBoneData ( )
inline

◆ FSplineIKCachedBoneData() [2/2]

FSplineIKCachedBoneData::FSplineIKCachedBoneData ( const FName InBoneName,
int32  InRefSkeletonIndex 
)
inline

Member Data Documentation

◆ Bone

FBoneReference FSplineIKCachedBoneData::Bone

The bone we refer to

◆ RefSkeletonIndex

int32 FSplineIKCachedBoneData::RefSkeletonIndex

Index of the bone in the reference skeleton


The documentation for this struct was generated from the following file: