UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SpectatorPawnMovement.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
7#pragma once
8
9#include "CoreMinimal.h"
12#include "SpectatorPawnMovement.generated.h"
13
14UCLASS(MinimalAPI)
16{
18
19
20 UPROPERTY()
21 uint32 bIgnoreTimeDilation:1;
22
23 ENGINE_API virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override;
24};
25
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ELevelTick
Definition EngineBaseTypes.h:70
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition FloatingPawnMovement.h:23
Definition SpectatorPawnMovement.h:16
Definition EngineBaseTypes.h:571