UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FloatingPawnMovement.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
7#pragma once
8
9#include "CoreMinimal.h"
12#include "FloatingPawnMovement.generated.h"
13
21UCLASS(ClassGroup = Movement, meta = (BlueprintSpawnableComponent), MinimalAPI)
23{
25
26 //Begin UActorComponent Interface
27 ENGINE_API virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override;
28 //End UActorComponent Interface
29
30 //Begin UMovementComponent Interface
31 virtual float GetMaxSpeed() const override { return MaxSpeed; }
32
33protected:
34 ENGINE_API virtual bool ResolvePenetrationImpl(const FVector& Adjustment, const FHitResult& Hit, const FQuat& NewRotation) override;
35public:
36 //End UMovementComponent Interface
37
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=FloatingPawnMovement)
40 float MaxSpeed;
41
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=FloatingPawnMovement)
45
47 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=FloatingPawnMovement)
48 float Deceleration;
49
55 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=FloatingPawnMovement, meta=(ClampMin="0", UIMin="0"))
56 float TurningBoost;
57
59
61 ENGINE_API virtual void ApplyControlInputToVelocity(float DeltaTime);
62
64 ENGINE_API virtual bool LimitWorldBounds();
65
68 uint32 bPositionCorrected:1;
69};
70
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ELevelTick
Definition EngineBaseTypes.h:70
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition FloatingPawnMovement.h:23
Definition PawnMovementComponent.h:43
Definition EngineBaseTypes.h:571
Definition HitResult.h:21