UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameNetworkManager.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/EngineTypes.h"
#include "GameFramework/Info.h"
#include "GameNetworkManager.generated.h"

Go to the source code of this file.

Classes

class  AGameNetworkManager
 

Enumerations

enum  EStandbyType : int { STDBY_Rx , STDBY_Tx , STDBY_BadPing , STDBY_MAX }
 

Enumeration Type Documentation

◆ EStandbyType

Describes which standby detection event occured so the game can take appropriate action.

Enumerator
STDBY_Rx 
STDBY_Tx 
STDBY_BadPing 
STDBY_MAX