8#include "PlayerMuteList.generated.h"
12UENUM(meta = (Bitflags))
36 bHasVoiceHandshakeCompleted(
false),
46 bool bHasVoiceHandshakeCompleted;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define ENUM_CLASS_FLAGS(Enum)
Definition EnumClassFlags.h:6
#define ENUM_RANGE_BY_VALUES(EnumType,...)
Definition EnumRange.h:74
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UENUM(...)
Definition ObjectMacros.h:749
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
EVoiceBlockReasons
Definition PlayerMuteList.h:14
ENGINE_API FString DumpMutelistState(UWorld *World)
Definition PlayerMuteList.cpp:183
Definition PlayerController.h:261
Definition CoreOnline.h:102
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
@ false
Definition radaudio_common.h:23
Definition PlayerMuteList.h:30
TUniqueNetIdMap< EVoiceBlockReasons > VoicePacketFilterMap
Definition PlayerMuteList.h:42
FPlayerMuteList()
Definition PlayerMuteList.h:35
Definition OnlineReplStructs.h:26