9#include "HapticFeedbackEffect_SoundWave.generated.h"
13UCLASS(MinimalAPI, BlueprintType)
18 UPROPERTY(EditAnywhere, Category =
"HapticFeedbackEffect_SoundWave")
22 UPROPERTY(EditAnywhere, Category =
"HapticFeedbackEffect_SoundWave")
34 void PrepareSoundWaveBuffer();
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition HapticFeedbackEffect_Base.h:15
Definition HapticFeedbackEffect_SoundWave.h:15
Definition SoundWave.h:417
virtual ENGINE_API float GetDuration() const override
Definition SoundWave.cpp:4102
int32 RawPCMDataSize
Definition SoundWave.h:915
Definition IInputInterface.h:41
Definition IInputInterface.h:70
Definition ObjectPtr.h:488