UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HitTargets.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "HitTargets.generated.h"
8
9class UPrimitiveComponent;
10
11
16UCLASS(MinimalAPI)
18{
20public:
23
26
29
32
35
36public:
38
39 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateHoverState(bool bHovering) override;
40
41 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateInteractingState(bool bInteracting) override;
42
43 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateSelectedState(bool bSelected) override;
44
45 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateSubdueState(bool bSubdued) override;
46};
47
48
49
54UCLASS(MinimalAPI)
56{
58public:
59
63 UPROPERTY()
64 TObjectPtr<UPrimitiveComponent> Component;
65
72 TFunction<bool(const FInputDeviceRay&)> Condition = nullptr;
73
75 TFunction<void(bool)> UpdateHoverFunction;
76
78 TFunction<void(bool)> UpdateInteractingFunction;
79
81 TFunction<void(bool)> UpdateSelectedFunction;
82
84 TFunction<void(bool)> UpdateSubduedFunction;
85
86public:
88
89 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateHoverState(bool bHovering) override;
90
91 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateInteractingState(bool bHovering) override;
92
93 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateSelectedState(bool bSelected) override;
94
95 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateSubdueState(bool bSubdued) override;
96
97public:
99 UPrimitiveComponent* Component,
101};
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UPackage * GetTransientPackage()
Definition Obj.cpp:5819
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
void Construct(const FArguments &InArgs)
Definition GizmoInterfaces.h:108
Definition AndroidPlatformMisc.h:14
Definition FunctionFwd.h:19
Definition HitTargets.h:56
Definition HitTargets.h:18
TUniqueFunction< FInputRayHit(const FInputDeviceRay &)> IsHitFunction
Definition HitTargets.h:22
TFunction< void(bool)> UpdateSelectedFunction
Definition HitTargets.h:31
TFunction< void(bool)> UpdateSubdueFunction
Definition HitTargets.h:34
TFunction< void(bool)> UpdateInteractingFunction
Definition HitTargets.h:28
TFunction< void(bool)> UpdateHoverFunction
Definition HitTargets.h:25
Definition Object.h:95
Definition InputState.h:367
Definition InputState.h:52
Definition ObjectPtr.h:488