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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GizmoInterfaces.h>
Inheritance diagram for IGizmoClickTarget:Public Member Functions | |
| virtual FInputRayHit | IsHit (const FInputDeviceRay &ClickPos) const =0 |
| virtual void | UpdateHoverState (bool bHovering)=0 |
| virtual void | UpdateInteractingState (bool bInteracting)=0 |
| virtual void | UpdateSelectedState (bool bSelected)=0 |
| virtual void | UpdateSubdueState (bool bSubdued)=0 |
IGizmoClickTarget is an interface used to provide a ray-object hit test.
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pure virtual |
Implemented in UGizmoElementHitTarget, UGizmoLambdaHitTarget, and UGizmoComponentHitTarget.
Implemented in UGizmoElementHitTarget, UGizmoLambdaHitTarget, and UGizmoComponentHitTarget.
Implemented in UGizmoComponentHitTarget, UGizmoElementHitTarget, and UGizmoLambdaHitTarget.
Implemented in UGizmoElementHitTarget, UGizmoLambdaHitTarget, and UGizmoComponentHitTarget.
Implemented in UGizmoElementHitTarget, UGizmoLambdaHitTarget, and UGizmoComponentHitTarget.