UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IMovieSceneTracksModule.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8
9
19
24 : public IModuleInterface
25{
26public:
27
34 {
35 return FModuleManager::LoadModuleChecked<IMovieSceneTracksModule>("MovieSceneTracks");
36 }
37
43 static inline bool IsAvailable()
44 {
45 return FModuleManager::Get().IsModuleLoaded("MovieSceneTracks");
46 }
47
52};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
CORE_API bool IsModuleLoaded(const FName InModuleName) const
Definition ModuleManager.cpp:347
static CORE_API FModuleManager & Get()
Definition ModuleManager.cpp:199
Definition NameTypes.h:617
Definition ModuleInterface.h:14
Definition IMovieSceneTracksModule.h:25
static bool IsAvailable()
Definition IMovieSceneTracksModule.h:43
static MOVIESCENETRACKS_API FName GetEvaluationGroupName(EBuiltInEvaluationGroup::Type InEvalGroup)
Definition MovieSceneTracksModule.cpp:48
static IMovieSceneTracksModule & Get()
Definition IMovieSceneTracksModule.h:33
Definition IMovieSceneTracksModule.h:11
Type
Definition IMovieSceneTracksModule.h:13
@ PostEvaluation
Definition IMovieSceneTracksModule.h:16
@ SpawnObjects
Definition IMovieSceneTracksModule.h:15
@ PreEvaluation
Definition IMovieSceneTracksModule.h:14