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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IMovieSceneTracksModule.h>
Inheritance diagram for IMovieSceneTracksModule:Static Public Member Functions | |
| static IMovieSceneTracksModule & | Get () |
| static bool | IsAvailable () |
| static MOVIESCENETRACKS_API FName | GetEvaluationGroupName (EBuiltInEvaluationGroup::Type InEvalGroup) |
Additional Inherited Members | |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
The public interface of the MovieSceneTracks module
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inlinestatic |
Singleton-like access to IMovieSceneTracksModule
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static |
Retrieve the name of an evaluation group
Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.