UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IRichTextMarkupParser.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
SlateGlobals.h
"
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#include "
Framework/Text/ITextDecorator.h
"
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#if WITH_FANCY_TEXT
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class
IRichTextMarkupParser
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{
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public
:
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virtual
~IRichTextMarkupParser
() {}
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virtual
void
Process
(
TArray<FTextLineParseResults>
& Results,
const
FString&
Input
, FString&
Output
) = 0;
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};
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#endif
//WITH_FANCY_TEXT
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ITextDecorator.h
EUserSceneTextureEvent::Output
@ Output
SlateGlobals.h
EStyleColor::Input
@ Input
ETypeContainerScope::Process
@ Process
TArray
Definition
Array.h:670
Engine
Source
Runtime
Slate
Public
Framework
Text
IRichTextMarkupParser.h
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