UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IRichTextMarkupWriter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
5#include "SlateGlobals.h"
7
8#if WITH_FANCY_TEXT
9
13{
14public:
15
17 struct FRichTextRun
18 {
19 FRichTextRun(const FRunInfo& InInfo, FString InText)
20 : Info(InInfo)
22 {
23 }
24
26 FString Text;
27 };
28
30 struct FRichTextLine
31 {
33 };
34
38 virtual ~IRichTextMarkupWriter() {}
39
43 virtual void Write(const TArray<FRichTextLine>& InLines, FString& Output) = 0;
44
45};
46
47#endif //WITH_FANCY_TEXT
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
Definition Array.h:670
Definition IRun.h:14