UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ISlateRHIRendererModule.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "ISlate3DRenderer.h"
10#include "Fonts/FontTypes.h"
11
13{
14 // Number of vertex and index buffers we swap between when drawing windows
15 const int32 NumBuffers = 3;
16}
17
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ModuleInterface.h:14
Definition ISlateRHIRendererModule.h:23
virtual TSharedRef< ISlate3DRenderer, ESPMode::ThreadSafe > CreateSlate3DRenderer(bool bUseGammaCorrection)=0
virtual TSharedRef< ISlateUpdatableInstanceBuffer > CreateInstanceBuffer(int32 InitialInstanceCount)=0
virtual TSharedRef< ISlateFontAtlasFactory > CreateSlateFontAtlasFactory()=0
virtual TSharedRef< FSlateRenderer > CreateSlateRHIRenderer()=0
Definition SharedPointer.h:153
Definition ISlateRHIRendererModule.h:13
const int32 NumBuffers
Definition ISlateRHIRendererModule.h:15