UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ITextGenerator.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
5
6class FString;
7class FArchive;
8class FName;
9
14{
15public:
16 virtual ~ITextGenerator() = default;
17
21 virtual FString BuildLocalizedDisplayString() const = 0;
22
26 virtual FString BuildInvariantDisplayString() const = 0;
27
28public: // Serialization
34 virtual FName GetTypeID() const = 0;
35
39 virtual void Serialize(FStructuredArchive::FRecord Record) = 0;
40};
Definition Archive.h:1208
Definition NameTypes.h:617
Definition StructuredArchiveSlots.h:144
Definition ITextGenerator.h:14
virtual FString BuildInvariantDisplayString() const =0
virtual ~ITextGenerator()=default
virtual void Serialize(FStructuredArchive::FRecord Record)=0
virtual FName GetTypeID() const =0
virtual FString BuildLocalizedDisplayString() const =0