UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ImageWriteStream.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
8#include "ImagePixelData.h"
9#include "Misc/CoreDefines.h"
10#include "Templates/Function.h"
11#include "Templates/UniquePtr.h"
13
14struct FImagePixelData;
16
77
78
79
84{
86
93
94private:
95
99 virtual void OnImageReceived(TUniquePtr<FImagePixelData>&& InOwnedImage) {}
100};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
Definition ArrayView.h:139
Definition Array.h:670
Definition AndroidPlatformMisc.h:14
Definition UniquePtr.h:107
Definition ImagePixelData.h:35
Definition ImageWriteStream.h:21
IMAGEWRITEQUEUE_API void Push(TUniquePtr< FImagePixelData > &&InImagePixelData)
Definition ImageWriteStream.cpp:11
std::atomic_bool bIsExpecting32BitPixelData
Definition ImageWriteStream.h:67
TArrayView< const TUniquePtr< FImageStreamEndpoint > > GetEndPoints() const
Definition ImageWriteStream.h:61
FImagePixelPipe()
Definition ImageWriteStream.h:25
FImagePixelPipe(const TFunction< void(TUniquePtr< FImagePixelData > &&)> &InEndpoint)
Definition ImageWriteStream.h:31
IMAGEWRITEQUEUE_API void AddEndpoint(TUniquePtr< FImageStreamEndpoint > &&InEndpoint)
Definition ImageWriteStream.cpp:54
Definition ImageWriteStream.h:84
IMAGEWRITEQUEUE_API void PipeImage(TUniquePtr< FImagePixelData > &&InOwnedImage)
Definition ImageWriteStream.cpp:6
virtual ~FImageStreamEndpoint()
Definition ImageWriteStream.h:85