UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InputAxisDelegateBinding.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "InputAxisDelegateBinding.generated.h"
9
10class UInputComponent;
11
12USTRUCT()
14{
16
17 UPROPERTY()
18 FName InputAxisName;
19
20 UPROPERTY()
21 FName FunctionNameToBind;
22
25 , InputAxisName(NAME_None)
26 , FunctionNameToBind(NAME_None)
27 {
28 }
29};
30
31UCLASS(MinimalAPI)
33{
35
36 UPROPERTY()
37 TArray<FBlueprintInputAxisDelegateBinding> InputAxisDelegateBindings;
38
39 //~ Begin UInputDelegateBinding Interface
40 ENGINE_API virtual void BindToInputComponent(UInputComponent* InputComponent, UObject* ObjectToBindTo) const override;
41 //~ End UInputDelegateBinding Interface
42};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition NameTypes.h:617
Definition Array.h:670
Definition InputAxisDelegateBinding.h:33
Definition InputComponent.h:729
Definition InputDelegateBinding.h:36
Definition Object.h:95
Definition InputAxisDelegateBinding.h:14
Definition InputDelegateBinding.h:14