UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InstanceDataObjectUtils.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6
7#if WITH_EDITORONLY_DATA
8
9#define UE_API COREUOBJECT_API
10
11class FFieldVariant;
12class FProperty;
14class FArchive;
15class UClass;
16class UObject;
17class UStruct;
18
19namespace UE { class FPropertyPathNameTree; }
20namespace UE { class FUnknownEnumNames; }
21namespace UE::Serialization::Private { class FImportTypeHierarchy; }
22
23namespace UE
24{
25
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58
60UClass* CreateInstanceDataObjectClass(const FPropertyPathNameTree* PropertyTree, const FUnknownEnumNames* EnumNames, UClass* OwnerClass, UObject* Outer);
61
63UE_API bool IsInstanceDataObject(const UObject* Object);
64
76
89
92
93namespace Private
94{
96} // Private
97
98} // UE
99
100#undef UE_API
101
102#endif // WITH_EDITORONLY_DATA
FPlatformTypes::int64 int64
A 64-bit signed integer.
Definition Platform.h:1127
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
Definition Archive.h:1208
Definition Field.h:353
Definition UnrealType.h:174
Definition StructuredArchiveSlots.h:144
Definition Class.h:3793
Definition ImportTypeHierarchy.h:39
Definition Object.h:95
Definition Class.h:480
Definition OverriddenPropertySet.cpp:45
Definition StructuredLog.cpp:42
Definition AdvancedWidgetsModule.cpp:13