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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "InstanceDataSceneProxy.h"#include "Engine/InstancedStaticMesh.h"#include "DataDrivenShaderPlatformInfo.h"#include "Rendering/RenderingSpatialHash.h"#include "Rendering/MotionVectorSimulation.h"| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Custom Data Instances") | , |
| STAT_InstanceHasCustomDataCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Dynamic Data Instances") | , |
| STAT_InstanceHasDynamicCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Hierarchy Offset Instances") | , |
| STAT_InstanceHasHierarchyOffset | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("LMSM Data Instances") | , |
| STAT_InstanceHasLMSMBiasCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Local Bounds Instances") | , |
| STAT_InstanceHasLocalBounds | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Random Data Instances") | , |
| STAT_InstanceHasRandomCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Skinning Data Instances") | , |
| STAT_InstanceHasSkinningCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Total Instances") | , |
| STAT_InstanceDataInstanceCount | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Nanite Proxy Instance Memory") | , |
| STAT_ProxyInstanceMemory | , | ||
| STATGROUP_InstanceData | |||
| ) |
| DECLARE_STATS_GROUP | ( | TEXT("InstanceData") | , |
| STATGROUP_InstanceData | , | ||
| STATCAT_Advanced | |||
| ) |