UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InterpolationPolicies.h File Reference
#include "CoreMinimal.h"
#include "SplineMath.h"
#include "ParameterizedTypes.h"

Go to the source code of this file.

Classes

struct  UE::Geometry::Spline::TIsMathInterpolable< T, typename >
 
struct  UE::Geometry::Spline::TIsMathInterpolable< T, std::void_t< decltype(FMath::Lerp(std::declval< T >(), std::declval< T >(), 0.5f)), decltype(std::declval< T >()+std::declval< T >()), decltype(std::declval< T >() *std::declval< float >()) > >
 
class  UE::Geometry::Spline::TSplineInterpolationPolicy< T >
 
class  UE::Geometry::Spline::TSplineInterpolationPolicy< int32 >
 
class  UE::Geometry::Spline::TSplineInterpolationPolicy< FLinearColor >
 
class  UE::Geometry::Spline::TSplineInterpolationPolicy< UE::Math::TQuat< RealType > >
 
class  UE::Geometry::Spline::TSplineInterpolationPolicy< FTransform >
 
struct  UE::Geometry::Spline::TDerivativePolicy< T, Order >
 

Namespaces

namespace  UE
 
namespace  UE::Math
 
namespace  UE::Geometry
 
namespace  UE::Geometry::Spline