#include "CoreTypes.h"
#include "Templates/IdentityFunctor.h"
#include "Templates/Invoke.h"
#include "Templates/Less.h"
#include "Templates/UnrealTemplate.h"
Go to the source code of this file.
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| template<typename T , typename IndexType , typename ProjectionType , typename PredType > |
| bool | AlgoImpl::IsSortedBy (const T *Range, IndexType RangeSize, ProjectionType Proj, PredType Pred) |
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| template<typename RangeType > |
| UE_REWRITE bool | Algo::IsSorted (const RangeType &Range) |
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| template<typename RangeType , typename PredType > |
| UE_REWRITE bool | Algo::IsSorted (const RangeType &Range, PredType Pred) |
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| template<typename RangeType , typename ProjectionType > |
| UE_REWRITE bool | Algo::IsSortedBy (const RangeType &Range, ProjectionType Projection) |
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| template<typename RangeType , typename ProjectionType , typename PredType > |
| UE_REWRITE bool | Algo::IsSortedBy (const RangeType &Range, ProjectionType Projection, PredType Pred) |
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