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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Misc/Build.h"#include "HAL/IConsoleManager.h"#include "HAL/PlatformStackWalk.h"#include "Misc/FileHelper.h"#include "Misc/Paths.h"#include "Misc/SecureHash.h"#include "Serialization/ArchiveUObject.h"#include "Serialization/BufferArchive.h"#include "Serialization/JsonWriter.h"#include "String/ParseTokens.h"#include "UObject/Class.h"#include "UObject/EnumProperty.h"#include "UObject/Field.h"#include "UObject/MetaData.h"#include "UObject/ObjectMacros.h"#include "UObject/Package.h"#include "UObject/UnrealType.h"#include "UObject/UObjectIterator.h"#include "VerseVM/VVMClass.h"#include "VerseVM/VVMEnumeration.h"#include "VerseVM/VVMValue.h"#include "VerseVM/VVMVerseClass.h"#include "VerseVM/VVMVerseEnum.h"#include "VerseVM/VVMVerseFunction.h"#include "VerseVM/VVMVerseStruct.h"Classes | |
| class | UE::JsonUtilities::FArchiveMD5Generator |
| class | UE::JsonUtilities::FJsonUETypeWriter |
Namespaces | |
| namespace | UE |
| namespace | UE::JsonUtilities |
Variables | |
| FAutoConsoleCommand | UE::JsonUtilities::GDumpUETypeInformation (TEXT("JsonUtilities.DumpUETypeInformation"), TEXT("Dumps all of the type information into a monolithic json file"), FConsoleCommandWithArgsDelegate::CreateLambda([](const TArray< FString > &Args) { if(Args.Num()==0) { return;} bool bOnlyCompiledIn=false;if(Args.Num() > 1) { LexFromString(bOnlyCompiledIn, *Args[1]);} DumpUETypeInformation(Args[0], true, bOnlyCompiledIn);})) |
| FAutoConsoleCommand | UE::JsonUtilities::GDumpSplitUETypeInformation (TEXT("JsonUtilities.DumpSplitUETypeInformation"), TEXT("Dumps all of the type information into a folder"), FConsoleCommandWithArgsDelegate::CreateLambda([](const TArray< FString > &Args) { if(Args.Num()==0) { return;} bool bOnlyCompiledIn=false;if(Args.Num() > 1) { LexFromString(bOnlyCompiledIn, *Args[1]);} DumpUETypeInformation(Args[0], false, bOnlyCompiledIn);})) |