UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LandscapeEditorServices.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Landscape.h"
6
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition NameTypes.h:617
Definition LandscapeEditorServices.h:8
virtual void RefreshDetailPanel()=0
virtual ~ILandscapeEditorServices()
Definition LandscapeEditorServices.h:10
virtual int32 GetOrCreateEditLayer(FName InEditLayerName, ALandscape *InTargetLandscape, const TSubclassOf< ULandscapeEditLayerBase > &InEditLayerClass=TSubclassOf< ULandscapeEditLayerBase >())=0
virtual void RegenerateLayerThumbnails()=0
Definition SubclassOf.h:30