9#include "LandscapeStreamingProxy.generated.h"
18UCLASS(MinimalAPI, notplaceable)
26#if WITH_EDITORONLY_DATA
32 UPROPERTY(EditAnywhere, Category = LandscapeProxy, Meta = (DisplayName =
"Landscape Actor"))
44 virtual void PostRegisterAllComponents()
override;
55 virtual ALandscape* GetLandscapeActor()
override;
56 virtual const ALandscape* GetLandscapeActor()
const override;
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition LandscapeStreamingProxy.h:20
bool IsValidLandscapeActor(ALandscape *Landscape)
Definition NameTypes.h:617
Definition UObjectGlobals.h:1292
Definition PropertyPairsMap.h:13
Definition UnrealType.h:174
Definition Landscape.Build.cs:7
Definition MaterialInterface.h:296
Definition UnrealType.h:6865
Definition LazyObjectPtr.h:230
Definition SoftObjectPtr.h:174