UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ALandscapeStreamingProxy Class Reference

#include <LandscapeStreamingProxy.h>

+ Inheritance diagram for ALandscapeStreamingProxy:

Public Member Functions

 ALandscapeStreamingProxy (const FObjectInitializer &ObjectInitializer)
 
virtual ALandscapeGetLandscapeActor () override
 
virtual const ALandscapeGetLandscapeActor () const override
 
void LANDSCAPE_API SetLandscapeActor (ALandscape *InLandscape)
 
virtual UMaterialInterfaceGetLandscapeMaterial (int8 InLODIndex=INDEX_NONE) const override
 
virtual UMaterialInterfaceGetLandscapeHoleMaterial () const override
 
bool IsValidLandscapeActor (ALandscape *Landscape)
 

Constructor & Destructor Documentation

◆ ALandscapeStreamingProxy()

ALandscapeStreamingProxy::ALandscapeStreamingProxy ( const FObjectInitializer ObjectInitializer)

Member Function Documentation

◆ GetLandscapeActor() [1/2]

const ALandscape * ALandscapeStreamingProxy::GetLandscapeActor ( ) const
overridevirtual

◆ GetLandscapeActor() [2/2]

ALandscape * ALandscapeStreamingProxy::GetLandscapeActor ( )
overridevirtual

◆ GetLandscapeHoleMaterial()

UMaterialInterface * ALandscapeStreamingProxy::GetLandscapeHoleMaterial ( ) const
overridevirtual

◆ GetLandscapeMaterial()

UMaterialInterface * ALandscapeStreamingProxy::GetLandscapeMaterial ( int8  InLODIndex = INDEX_NONE) const
overridevirtual

◆ IsValidLandscapeActor()

bool ALandscapeStreamingProxy::IsValidLandscapeActor ( ALandscape Landscape)

◆ SetLandscapeActor()

void ALandscapeStreamingProxy::SetLandscapeActor ( ALandscape InLandscape)

The documentation for this class was generated from the following files: