UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LandscapeUtils.h File Reference

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Classes

class  UE::Landscape::FRDGBuilderRecorder
 
struct  UE::Landscape::FRDGBuilderRecorder::FRDGExternalTextureAccessFinal
 

Namespaces

namespace  UE
 
namespace  UE::Landscape
 

Macros

#define RDG_RENDER_COMMAND_RECORDER_BREADCRUMB_EVENT(Recorder, Format, ...)   do { } while(0)
 

Functions

bool UE::Landscape::DoesPlatformSupportEditLayers (EShaderPlatform InShaderPlatform)
 
void UE::Landscape::ModifyShaderCompilerEnvironmentForDebug (FShaderCompilerEnvironment &OutEnvironment)
 
ELandscapeToolTargetTypeFlags UE::Landscape::GetLandscapeToolTargetTypeAsFlags (ELandscapeToolTargetType InTargetType)
 
ELandscapeToolTargetType UE::Landscape::GetLandscapeToolTargetTypeSingleFlagAsType (ELandscapeToolTargetTypeFlags InSingleFlag)
 
FString UE::Landscape::GetLandscapeToolTargetTypeFlagsAsString (ELandscapeToolTargetTypeFlags InTargetTypeFlags)
 
bool UE::Landscape::LandscapeProxySortPredicate (const TWeakObjectPtr< ALandscapeProxy > APtr, const TWeakObjectPtr< ALandscapeProxy > BPtr)
 

Macro Definition Documentation

◆ RDG_RENDER_COMMAND_RECORDER_BREADCRUMB_EVENT

#define RDG_RENDER_COMMAND_RECORDER_BREADCRUMB_EVENT (   Recorder,
  Format,
  ... 
)    do { } while(0)