13#include "LevelInstanceEditorPropertyOverrideLevelStreaming.generated.h"
40 const FLevelInstanceID& GetLevelInstanceID()
const {
return LevelInstanceID; }
48 virtual void OnLevelLoadedChanged(
ULevel* Level)
override;
106 return Policy && Policy->CanOverrideProperty(
Property);
124#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ELevelStreamingState
Definition LevelStreaming.h:111
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UnrealType.h:6738
UE_API TDoubleLinkedListNode * GetActiveNode() const
Definition EditPropertyChain.cpp:64
Definition UnrealType.h:174
Definition WorldPartitionActorDescInstance.h:18
Definition ILevelInstanceEditorModule.h:46
virtual UObject * GetArchetypeForObject(const UObject *Object) const =0
virtual bool CanEditProperty(const FEditPropertyChain &PropertyChain, const UObject *Object) const =0
Definition ILevelInstanceEditorModule.h:14
Definition LevelInstanceInterface.h:33
Definition ActorDescContainerInstance.h:23
Definition LevelInstancePropertyOverrideAsset.h:32
Definition LevelInstancePropertyOverridePolicy.h:13
Definition LevelInstanceSubsystem.h:55
Definition LevelStreamingDynamic.h:21
Definition LevelInstanceEditorPropertyOverrideLevelStreaming.h:20
Definition AsyncRegisterLevelContext.cpp:16
Definition LevelInstanceTypes.h:14
Definition UnrealType.h:6865
Definition ObjectPtr.h:488
Definition Optional.h:131