UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LinkerLoadImportBehavior.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
5
6#if UE_WITH_OBJECT_HANDLE_LATE_RESOLVE
7
8class FLinkerLoad;
9struct FObjectImport;
11
12namespace UE::LinkerLoad
13{
14enum class EImportBehavior : uint8
15{
16 Eager = 0,
17 // @TODO: OBJPTR: we want to permit lazy background loading in the future
18 //LazyBackground,
20};
21
22
24
33
41
49
53
55bool IsImportLazyLoadEnabled();
56
57
58}
59
60#endif // UE_WITH_OBJECT_HANDLE_LATE_RESOLVE
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition AssetRegistry.Build.cs:6
Definition LinkerLoad.h:124
Definition AssetRegistryInterface.h:454
Definition Class.h:3793
Definition ObjectResource.h:444
Definition ObjectPtr.h:55
Definition SoftObjectPath.h:56
Definition ObjectPtr.h:488