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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "OpenGLThirdParty.h"Go to the source code of this file.
| #define UGL_ABGR8 GL_UNSIGNED_INT_8_8_8_8_REV |
| #define UGL_ANY_SAMPLES_PASSED GL_ANY_SAMPLES_PASSED |
| #define UGL_CLAMP_TO_BORDER GL_CLAMP_TO_BORDER |
| #define UGL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER |
Unreal tokens that maps to different OpenGL tokens by platform.
| #define UGL_PLATFORM_SUPPORTS_GL3 1 |
| #define UGL_PLATFORM_SUPPORTS_GL4 1 |
| #define UGL_PLATFORM_SUPPORTS_GLES 0 |
| #define UGL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER |
| #define UGL_SAMPLES_PASSED GL_SAMPLES_PASSED |
| #define UGL_TIME_ELAPSED GL_TIME_ELAPSED |