UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LiveLinkInputDeviceRole.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "LiveLinkTypes.h"
7
10
11#include "LiveLinkInputDeviceRole.generated.h"
12
13#define UE_API LIVELINKINTERFACE_API
14
18UCLASS(MinimalAPI, BlueprintType, meta = (DisplayName = "Input Device Role"))
20{
22
23public:
24 //~ Begin ULiveLinkRole interface
25 UE_API virtual UScriptStruct* GetStaticDataStruct() const override;
26 UE_API virtual UScriptStruct* GetFrameDataStruct() const override;
27 UE_API virtual UScriptStruct* GetBlueprintDataStruct() const override;
28
29 UE_API virtual bool InitializeBlueprintData(const FLiveLinkSubjectFrameData& InSourceData, FLiveLinkBlueprintDataStruct& OutBlueprintData) const override;
30
31 UE_API virtual FText GetDisplayName() const override;
32 //~ End ULiveLinkRole interface
33};
34
35#undef UE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition LiveLinkInputDeviceRole.h:13
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition LiveLinkTypes.h:301
Definition Text.h:385
Definition LiveLinkBasicRole.h:21
Definition LiveLinkInputDeviceRole.h:20
Definition Class.h:1720
Definition LiveLinkTypes.h:526