UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MacPlatformInput.cpp File Reference

Macros

#define ADDKEYMAP(KeyCode, KeyName)   if (NumMappings<MaxMappings) { KeyCodes[NumMappings]=KeyCode; KeyNames[NumMappings]=KeyName; ++NumMappings; };
 

Macro Definition Documentation

◆ ADDKEYMAP

#define ADDKEYMAP (   KeyCode,
  KeyName 
)    if (NumMappings<MaxMappings) { KeyCodes[NumMappings]=KeyCode; KeyNames[NumMappings]=KeyName; ++NumMappings; };