UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MassEntitySubsystem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "MassSubsystemBase.h"
6#include "MassEntityManager.h"
7#include "MassEntitySubsystem.generated.h"
8
9#define UE_API MASSENTITY_API
10
11
17UCLASS(MinimalAPI)
19{
21
22 //~USubsystem interface
24 UE_API virtual void PostInitialize() override;
25 UE_API virtual void Deinitialize() override;
26 //~End of USubsystem interface
27
28public:
30
31 //~UObject interface
32 UE_API virtual void GetResourceSizeEx(FResourceSizeEx& CumulativeResourceSize) override;
33 //~End of UObject interface
34
35 const FMassEntityManager& GetEntityManager() const { check(EntityManager); return *EntityManager.Get(); }
36 FMassEntityManager& GetMutableEntityManager() { check(EntityManager); return *EntityManager.Get(); }
37
38protected:
40};
41
42#undef UE_API
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition MassEntitySubsystem.h:9
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition SubsystemCollection.h:15
Definition SharedPointer.h:692
Definition MassEntitySubsystem.h:19
const FMassEntityManager & GetEntityManager() const
Definition MassEntitySubsystem.h:35
FMassEntityManager & GetMutableEntityManager()
Definition MassEntitySubsystem.h:36
TSharedPtr< FMassEntityManager > EntityManager
Definition MassEntitySubsystem.h:39
Definition MassSubsystemBase.h:37
Definition MassEntityManager.h:96
Definition ResourceSize.h:31