Definition PrimitiveSceneProxy.h:296
Definition UnrealString.h.inl:34
Definition MaterialCachePrimitiveData.h:29
TMap< FGuid, FMaterialCachePrimitiveCachedTagCommands > Tags
Definition MaterialCachePrimitiveData.h:31
Definition MaterialCachePrimitiveData.h:11
UE_NONCOPYABLE(FMaterialCachePrimitiveCachedLayerCommands)
TArray< FMaterialCacheMeshDrawCommand > StaticMeshBatchCommands
Definition MaterialCachePrimitiveData.h:17
TOptional< FMaterialCacheLayerShadingCSCommand > VertexInvariantShadingCommand
Definition MaterialCachePrimitiveData.h:19
TOptional< FMaterialCacheLayerShadingCSCommand > NaniteLayerShadingCommand
Definition MaterialCachePrimitiveData.h:18
FMaterialCachePrimitiveCachedLayerCommands()=default
Definition MaterialCachePrimitiveData.h:23
TMap< UMaterialInterface *, TUniquePtr< FMaterialCachePrimitiveCachedLayerCommands > > Layers
Definition MaterialCachePrimitiveData.h:25
Definition MaterialCachePrimitiveData.h:35
FPrimitiveSceneProxy * Proxy
Definition MaterialCachePrimitiveData.h:37
FMaterialCachePrimitiveCachedCommands CachedCommands
Definition MaterialCachePrimitiveData.h:40
Definition Optional.h:131