UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialCacheSceneData.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "RendererInterface.h"
7
8static constexpr uint32 ABufferPageIndexNotProduced = UINT32_MAX;
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UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Array.h:670
Definition MaterialCacheRenderer.h:16
Definition MaterialCacheSceneData.h:20
TArray< FMaterialCachePendingPageEntry, SceneRenderingAllocator > Pages
Definition MaterialCacheSceneData.h:25
FMaterialCacheSetup Setup
Definition MaterialCacheSceneData.h:22
Definition MaterialCacheSceneData.h:11
uint32 ABufferPageIndex
Definition MaterialCacheSceneData.h:16
FMaterialCachePageEntry Page
Definition MaterialCacheSceneData.h:13
Definition MaterialCacheSceneData.h:29
TArray< FMaterialCachePendingEntry, SceneRenderingAllocator > PendingEntries
Definition MaterialCacheSceneData.h:34
FMaterialCacheTagLayout TagLayout
Definition MaterialCacheSceneData.h:31
Definition MaterialCacheRenderer.h:25
Definition MaterialCacheAttribute.h:118