UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialCacheVirtualTextureTag.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "UObject/Object.h"
7#include "MaterialCacheVirtualTextureTag.generated.h"
8
9#define UE_API ENGINE_API
10
11UCLASS(MinimalAPI, Experimental)
13{
15
16public:
18 UPROPERTY(EditAnywhere, Category="Material Cache")
20
22 UPROPERTY(EditAnywhere, Category="Material Cache")
23 FIntPoint TileCountMultiplier = FIntPoint(1, 1);
24
26 UPROPERTY(VisibleAnywhere, Category="Material Cache", AdvancedDisplay)
28
30 UPROPERTY(VisibleAnywhere, Category="Material Cache", AdvancedDisplay)
31 FGuid Guid = FGuid::NewGuid();
32
33public:
35 UE_API FMaterialCacheTagLayout GetRuntimeLayout();
36
37public:
38#if WITH_EDITOR
39 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
40#endif // WITH_EDITOR
41
42private:
43 void PackRuntimeLayers();
44
45};
46
47#undef UE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialCacheAttribute
Definition MaterialCacheAttribute.h:23
#define UE_API
Definition MaterialCacheVirtualTextureTag.h:9
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Array.h:670
Definition MaterialCacheVirtualTextureTag.h:13
Definition Object.h:95
Definition RobinHoodHashTable.h:18
Definition Guid.h:109
Definition MaterialCacheAttribute.h:86
Definition MaterialCacheAttribute.h:118
Definition UnrealType.h:6865
Definition IntPoint.h:25