8#include "MaterialExpressionEyeAdaptationInverse.generated.h"
28 UPROPERTY(meta = (RequiredInput =
"false",
ToolTip =
"Value to apply EyeAdaptation inverse"))
31 UPROPERTY(meta = (RequiredInput =
"false",
ToolTip =
"Weight of the conversion. 1.0 means full conversion, 0.0 means no change."))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition MaterialExpressionExternalCodeBase.h:11
Definition MaterialExpressionEyeAdaptationInverse.h:17